How do architects use architectural representation to convey texture?

Architects use various techniques and tools in architectural representation to convey texture, including:

1. Rendering: Architects use different rendering techniques, such as watercolor, pencil or digital, to create realistic textures of materials like wood, stone, metal, and glass. This technique allows architects to highlight the texture of materials and show how they interact with light.

2. Mock-ups: Mock-ups or sample pieces of materials are used to convey texture. Architects use these samples to create a three-dimensional effect that allows them to see how the textures will look in real life.

3. Materials: Architects use a variety of materials to convey texture, such as wood, stone, metal, and glass. These materials have inherent textures that are easily recognizable, and architects can use these textures to create different effects.

4. 3D Modeling: Architects use 3D modeling software, such as SketchUp or Revit, to create textured 3D models of buildings. This software allows architects to apply different textures to surfaces and see how they interact with light and other materials.

5. Sketches: Architects use sketches to convey the texture of materials. They draw the texture using shading and line work to create a tactile representation of the material.

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