What are the best practices for using NavMeshes in Unity?

1. Plan your NavMesh: Before starting any game level design, plan and define where your NavMesh will be.

2. Use larger NavMeshes for long paths: For long travel paths, use larger NavMeshes. This way, the navigation system can handle the player movement more efficiently.

3. Create multiple NavMeshes for complex levels: If the level is complex and has multiple levels, consider using multiple NavMeshes. This can also help reduce the size of the NavMesh for faster processing times.

4. Make connections between NavMeshes: If using multiple NavMeshes, connect them as much as possible to avoid pathfinding issues. Use NavMeshLinks to create connections between NavMeshes.

5. Use NavMeshModifiers: NavMeshModifiers allow you to modify the NavMeshes in the game, such as adding or removing NavMeshes. Use NavMeshModifiers to define specific areas where the player character should not be able to move.

6. Constantly test your NavMesh: Keep testing the NavMesh as you build your game. This will help you identify and fix any pathfinding issues early on in the game development process.

7. Optimize the NavMesh: Optimize the size of the NavMesh as much as possible to ensure the game runs smoothly on all devices. Use the NavMesh Cut tool to cut out unnecessary areas.

8. Use dynamic NavMesh updates: Use NavMeshObstacle components to update the NavMesh dynamically in response to changing game conditions. This helps to ensure that the NavMesh always accurately represents the game environment.

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