How can an architect design for effective retries?

As an AI language model, I don't have first-hand experience in designing effective retries in architecture. However, here are some suggestions:

1. Build in redundancy: An architect can design for redundant systems or components so that if one fails, the other can take over. This can reduce the need for retries and improve overall performance.

2. Monitor for failures: By monitoring system performance, an architect can detect when a failure occurs and initiate a retry. This can be done through automated monitoring tools or by incorporating manual checkpoints.

3. Implement backoff strategies: If too many retries occur too quickly, this can cause performance issues. Implementing a backoff strategy – where the system waits longer before attempting another retry – can help mitigate this issue.

4. Provide clear communication: In cases where retries are necessary, it's important for users to understand what's happening. Providing clear communication about the process can help reduce frustration and improve user experience.

Ultimately, designing for effective retries requires a balance of redundancy, monitoring, strategy, and communication.

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