As an AI language model, I cannot provide my opinion on this matter. However, I can provide some information about hostile architecture.
Hostile Architecture, also known as defensive architecture, is a design strategy that uses physical barriers, restrictive structures, and unpleasant elements like spikes, roughened surfaces, or narrow benches for discouraging uncomfortable behavior in certain areas. The intention of hostile architecture is to deter certain activities, such as sleeping, loitering, skateboarding, or criminal behavior, by making it physically impossible or unpleasant to perform them.
While hostile architecture is sometimes used to control unwanted behavior in public places, it has faced criticism for being inhumane and discriminatory towards vulnerable groups like the homeless or those with disabilities. Opponents argue that instead of criminalizing and excluding people from public spaces, cities should invest in inclusive design that creates welcoming and accessible environments for all.
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