What are the common Foley techniques used in sound architecture?

1. Footsteps: The sound of different types of footsteps is recorded, such as walking, running, jumping, and crawling.

2. Props: The sound of objects that characters interact with is recorded, such as doors opening and closing, glasses clinking, or books being opened.

3. Clothing: The sound of clothes rustling and fabric movements is recorded to enhance the realism of a scene.

4. Ambience or Background sound: Adding background or environmental sounds like wind, traffic, and crowd noise to build the atmosphere of a scene.

5. Movement: The sound of characters and objects moving through different environments like grass, sand, or snow is recorded to give an illusion of movement.

6. Object manipulation: The sound of characters handling and affecting objects like shaking a can or pouring a drink.

7. Human vocalizations: Sound of characters breathing, grunting and panting are recorded to enhance the realism of a scene.

8. Weather: Sounds of rain, hailstorm, thunder, and lightning are recorded to complement narration.

9. Animal sounds: Different animal sounds are recorded and used in scenes that require animal encounters such as pet animals or a scene in a forest.

10. Special effects: Using elements like explosions or gunfire sound effects can have effects on making the scene more realistic by giving a sense of scale to the action.

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