What are the common soundscapes techniques used in sound architecture?

1. Layering: Sound architects often use multiple sound sources, such as recordings and synthesizers, to create a rich and complex soundscape.

2. Panning: Panning is the technique of placing sounds in the stereo field. This can create a sense of space and movement.

3. EQ: Equalization is the process of adjusting the balance of frequencies in a sound. This can be used to make sounds more prominent or to create a certain mood.

4. Reverb: Reverb is a type of effect that simulates the sound of a space. It can be used to create a sense of depth and space in a soundscape.

5. Delay: Delay is a time-based effect that repeats a sound after a certain amount of time. This can be used to create an echo or a sense of movement in a soundscape.

6. Filtering: Filtering is the process of removing certain frequencies from a sound. This can be used to create a certain mood or to make sounds blend together more smoothly.

7. Compression: Compression is the process of reducing the dynamic range of a sound. This can be used to make sounds more consistent in volume or to make them stand out more.

8. Foley: Foley is the creation of sound effects using everyday objects. Sound architects often use Foley to add realism to a soundscape.

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